Interaction Design in a Mobile Food Recommender System
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One of the most important steps in building a recommender system is the interaction design process, which defines how the recommender system interacts with a user. It also shapes the experience the user gets, from the point she registers and provides her preferences to the system, to the point she receives recommendations generated by the system. A proper interaction design may improve user experience and hence may result in higher usability of the system, as well as, in higher satisfaction. In this paper, we focus on the interaction design of a mobile food recommender system that, through a novel interac- tion process, elicits users' long-term and short-term prefer- ences for recipes. User's long-term preferences are captured by asking the user to rate and tag familiar recipes, while for collecting the short-term preferences, the user is asked to select the ingredients she would like to include in the recipe to be prepared. Based on the combined exploitation of both types of preferences, a set of personalized recommendations is generated. We conducted a user study measuring the us- ability of the proposed interaction. The results of the study show that the majority of users rates the quality of the recommendations high and the system achieves usability scores above the standard benchmark. © 2015 for the individual papers by the papers' authors.