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First steps towards the design of tangibles for graph algorithmic thinking
Conference proceeding   Peer reviewed

First steps towards the design of tangibles for graph algorithmic thinking

Methodologies and Intelligent Systems for Technology Enhanced Learning: 7th International Conference, Vol.617, pp.110-117
Advances in Intelligent Systems and Computing, 617
7th International Conference on Methodologies and intelligent Systems for Techhnology Enhanced Learning (MIS4TEL 2017) (Porto, 21/06/2017 - 23/06/2017)
2017
Handle:
https://hdl.handle.net/10863/4692

Abstract

Algorithmic thinking Interactive tangible objects Participatory design Interaction design
The paper presents exploratory steps of the design of interactive tangible objects for the scaffolding of algorithmic thinking of 9–13 years old school classes, and specifically graph algorithmic thinking. By following a participatory design process, such tangibles are rapidly designed and used in studies with their intended users–learners and their teachers. The paper presents an exploratory study with designers and teachers, and lessons learnt from it.
url
https://link.springer.com/chapter/10.1007/978-3-319-60819-8_13View

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