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PALX: Player and Learner Experience Design: Can We Design for Both?: Can We Design for Both?
Book chapter   Peer reviewed

PALX: Player and Learner Experience Design: Can We Design for Both?: Can We Design for Both?

CHItaly 2015: Proceedings of the 11th Biannual Conference on Italian SIGCHI Chapter, Vol.28, pp.186-187
CHItaly 2015, ACM
2015
Handle:
https://hdl.handle.net/10863/30147

Abstract

experience design game gamification learning
The PALX workshop aimed at discussing the equation "learner as player", which researchers face when they design for a learner and player experience. This editorial presents how the workshop was organized for sharing ideas and issues, it analyzes envisioned and emerged research themes, and it concludes by reflecting on the outcomes of PALX.
url
http://dl.acm.org/citation.cfm?doid=2808435.2814577View

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